Mobile GPU
Publications
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Krajcevski, Pavel NULL; Manocha, Dinesh.
Compressed Coverage Masks for Path Rendering on Mobile GPUs 2016.
IEEE Transactions on Visualization and Computer Graphics, 2016
Compressed Coverage Masks for Path Rendering on Mobile GPUs 2016.
IEEE Transactions on Visualization and Computer Graphics, 2016
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Krajcevski, Pavel NULL; Golas, Abhinav; Ramani, Karthik; Shebanow, Michael C; Manocha, Dinesh.
VBTC: GPU-Friendly Variable Block Size Texture Encoding 2016.
Eurographics
VBTC: GPU-Friendly Variable Block Size Texture Encoding 2016.
Eurographics
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Krajcevski, Pavel NULL; Manocha, Dinesh.
Compressed Coverage Masks for Path Rendering on Mobile GPUs 2015.
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games
Compressed Coverage Masks for Path Rendering on Mobile GPUs 2015.
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games