Extending the frontier of visual computing, real-time physically-based interaction via graphical display and haptic (touch-enabled) rendering have the potential to increase the quality of human-computer interaction by accommodating the sense of touch. They also provide an attractive augmentation to visual display and enhance the level of immersion in a virtual world, and have been effectively used for several engineering, scientific, and medical applications.
The GAMMA research group focuses on six or higher degree-of-freedom haptic rendering using multi-resolution techniques, localized contact computation, and graphics hardware acceleration. We have also developed interactive applications that use a haptic interface for creative processes and real-time interaction with virtual reality training systems. These include haptic two-dimensional painting with three-dimensional virtual brushes, three-dimensional model design with haptic interface, digital sculpting, and mobile interaction with virtual environments.