Abstract
We propose GameOpt: a novel hybrid approach to cooperative intersection control for dynamic, multi-lane, unsignalized intersections. Unsignalized intersections are one of the more complex, prone-to-accident scenarios in modern transportation networks. Cooperation among Connected Autonomous Vehicles (CAVs) is a promising approach to unsignalized intersection control providing increased safety, efficiency and fairness. GameOpt is a hybrid formulation that first uses an auction mechanism to generate a priority entrance sequence for all the agents, followed by an optimization-based trajectory planner that computes the optimal velocity commands obeying the priority sequence. This coupling enables real-time performance in high density multi-agent traffic, simultaneously providing guarantees in terms of fairness, safety, and efficiency. Our approach can operate at real-time speeds (less than 10 milliseconds), which is at least 100 faster than other fully optimization-based methods. Tested on the SUMO simulator, our algorithm improves throughput by at least $5%, time taken to reach the goal by 75%, and fuel consumption by 33%, compared to auction-based approaches and signaled approaches using traffic-lights and stop signs.
Code | Simulator | Tech Report | Proofs |
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Github(Coming Soon) | SUMO | Supplementary Report | Proofs |
Video
Please cite our work if you found it useful,
@misc{suriyarachchi2022gameopt,
title={GAMEOPT: Optimal Real-time Multi-Agent Planning and Control at Dynamic Intersections},
author={Nilesh Suriyarachchi and Rohan Chandra and John S. Baras and Dinesh Manocha},
year={2022},
eprint={2202.11572},
archivePrefix={arXiv},
primaryClass={cs.RO}
}